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EVE Online: Quantum Rise.
 
EVE Online
EVE Online
EVE Online: Quantum Rise. our latest free expansion,

make sure you don't miss the trailers linked...

www.youtube.com/watch?v=lKviRpvGXBs

www.youtube.com/watch?v=i0OoPBdR-Hs

Patch notes for Quantum Rise, released 11 November 2008
These patch notes may be added to in the future, this document is to provide patch notes while EVE Online: Quantum Rise is being deployed. For the most recent patch notes,

please go to this webpage: myeve.eve-online.com/u...hlogID=175








Posted by Admin on Mon Nov 17, 2008 5:35 pm
(comments? | Score: 0)
 
Patch Notes for Empyrean Age 1.1.2
 
EVE Online
EVE Online
Patch notes for Empyrean Age 1.1.2, released 02 October 2008

Fixes

World Shaping

The autopilot avoidance system has been updated. Jita has been removed from being a preset default value in the avoidance system. A side effect of this is that any entries that you have added to the avoidance system will also be removed. We have done this as there was an unexpected side effect where any solar system that has been set to be avoided would show as being 2 billion jumps away. We are working on a full fix for this at present. This means that any solar system added to the avoidance system will display in your market as being 2 billion jumps away.
The autopilot was ignoring certain links between systems. The map cache has been corrected so the autopilot will correctly plot a course to your destination.
User Interface

Outposts and Conquerable Stations were not displaying in the right click menu. We have identified the cause of this and fixed the issue.

Posted by Admin on Fri Oct 03, 2008 6:24 pm
(comments? | Score: 0)
 
Patch Notes for Empyrean Age 1.1.1
 
EVE Online
EVE Online
Patch notes for Empyrean Age 1.1.1, released 30 September 2008

CRITICAL

A new autopilot feature has been added: Avoid System. This will allow you to set systems, constellations or even entire regions to be ignored by your autopilot. By default, all autopilots will avoid Jita unless you configure it otherwise.
Dynamic System Cap: We have implemented a system that allows us to set a maximum number of players that are allowed into a given solar system. At this time only Jita has this cap set. The cap can be changed during runtime and we will be adjusting it in the coming days as we make software improvements and add more hardware to Jita.
An Auto-Move feature has been added to the login process. If you are trying to log into a system that currently has more people in it than the dynamic cap (see above), you will be given the option of moving yourself to a neighbouring system.
FEATURES

World Shaping

3 new jumps have been added around Jita:
Muvolailen - Maurasi
Maurasi - Perimeter
Veisto - Sarekuwa
CHANGES

Science & Industry

Added a show all check box to the reprocessing dialog. This will allow the toggling of showing all items in your hanger in the reprocessing window or just those you selected.
User Interface

The services button has been hidden on the Neocom. It will show up once a service is configured via right clicking on the Neocom.
FIXES

Corporation & Alliance

Corrected some exceptions being caused by the sanctionable actions list. Neither the error or the fix cause a visible problem. Additionally, the code has been optimized for better performance.
Graphics Premium

The Stabber Fleet Issue model was not cloaking correctly or was simply not displaying. The model has been fixed and now displays correctly.
User Interface

The decorations tab was not being displayed on the show info of a militia member. This has been corrected.
Having multiple windows set to be in the top right hand corner of the screen could prevent a character from logging in. This has been corrected.
The star map popup button (for switching between system, solarsystem and starmap) will now relocate surrounding windows correctly.
In certain solar systems, the list of asteroid belts was not being sorted correctly. This problem has now be resolved.
Fixed an error where closing the scanner window or changing tabs during a scan would cause no results to be displayed.
EVE Voice, Mail & Chat

Reinstating missing right click options in the chat system, such as the "Copy URL" option
Modifying the default location of the ships and items tabs and the chat channels. In the default position they would overlap somewhat.
In a channel you are a member of and is part of a stack has its password changed, it would prevent chat channels loading correctly. This has now been fixed.
Localization

Added a missing translation when a CEO is trying to enlist himself in Factional Warfare in the German client.
Corrected some Italian translations in the tutorial.
Miscellaneous

"Containerlog.xml.aspx" is now returning the correct data. This fix relates to the container log previously returning a general error.

Posted by Admin on Fri Oct 03, 2008 6:23 pm
(comments? | Score: 0)
 
EVE Online: Empyrean Age Trailer
 
EVE Online
EVE Online


Posted by Admin on Mon Sep 08, 2008 5:28 pm
(comments? | Score: 5)
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